Game Maker.
So the last year or so i have been using several different versions of these game making programs to see which would be best fit to create something to pass the time when I'm free. So far, GM is the most useful to me, GML is easy to learn, the interface is pretty good. A lot of unfinished work have been drawn and animated into a project. Unnamed as of yet, but the majority of all these past projects have gone through some change to be able to be put it into one project. A lot of the ideas for this project on which kind of game to do have gone through the window, so i have started learning from starting with games relating to the NES system and some of the more loved franchises, learning to code, recreating the likes of Zelda, Final Fantasy, Bomberman and Pacman.. so.. i have done a little demo of most, which i am now building upon.
Bomberman clone tech. demo.
Pac-Man clone tech. demo.
The main game..
I have decided to try and create an action-RPG. I started off with re-creating Zelda as best as i could, i followed a course by HeartBeast for the basics, i have built more code in, on destroying walls, additional weapons, dynamic scenery that can all be destroyed, picked up and used as a weapon against monsters.
Right now, i am tweaking the sprite and tilesheets of the game. Eventually i will change the colours to fit with the NES system graphics. But until i have completed the main code for the game. I will just continue until i am happy with how i want it to look.
I am going for a nice blend of Final fantasy 12 and Zelda for this project. So a lot of changes will come down the line. But for now. I will keep most of these posts here for posterity. A video will be posted at some point. Perhaps in the afternoon tomorrow.