Friday 6 April 2018

Overworld expanded. (Action RPG).


So i have one last section to draw up to finish off in the tech demo. Next is completing all the caves, adding all the dynamic scenery. Bosses to finish, projectiles for enemies to sort out. Health and enemy damage to player will be put in for each.

After it will be a case of sorting out all the tilesets, re-drawing them better, getting the animations looking better and so on.

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