Sunday 16 September 2018

Warhammer Quest Tileset. Work in progress.

Warhammer Quest. Hand Drawn Tileset. WIP.

So here is another video of an entire dungeon I created. Using several different methods I used before and using it all for this tileset. Huge difference. More work is needed to finish off this basic set. Afterwards, I plan on doing different themed dungeons using these tiles. Everything is on different layers, its all easily modified. By working on the base tiles (For the miniatures) these all will be quickly changed to ensure each tile looks different.

The Heroquest full dungeon board has been completed and uploaded. The quest that I have been doing below is also completed in the second draft. I have zipped all the work and uploaded it to my drive, that way I wont lose the work I have done.

Same as this basic set drawn up. I have zipped for the photoshop file and uploaded it. More coming up soon.


Tuesday 4 September 2018

Heroquest: Expansion update on the tiles.


So what ive done is kept the tiles on four separate boards. The additional rooms for the top deck have been taken out which can be placed on top or aside the board. Each main tileset has been numbered. Finally the unusual hull of the ship has been redrawn and sorted out on all the ships. Now its looking a little better.

Whats next...

Monday 3 September 2018

Heroquest expansion draft.

This is a project ive been working on and off for a while now. This is the first four tile board sections, the first four maps that ive done. I have one final board to do for the final quest section for the boss, but that will require a lot more detail in it.





The last modification for these tiles is cleaning and fixing the outer hull section of the vessel. Its dodgy. But will leave it for now as I will no doubt have a few things to finalise. Next image is a tile that will be used to go from one board to the next.


This quest revolves around your character(s) boarding an Imperial ship that was left decimated by a race of aquatic creatures. You are to board the ship, rescue survivors, kill the creatures and boss. Another day for an adventurer. Next updates will be up soon. Including additional quest characters, cards, monsters and the quest book. Which another completed draft have been done.

Sunday 2 September 2018

HEROQUEST BOARD FROM SCRATCH. ALMOST DONE?

Ok. So here, the shadows below all the walls (main rooms) have been added. Shadows from inside the rooms that are passing all room walls have been deleted and sorted out. The areas on the board needing sorted due to the obvious lines that separate one tileset from another, blended those and made it seamless. Best I can do it. Made the whole board sharper so it wasn't too dull. For the corridors and edges of the board. I added a slight lighting to it. The rooms are darker, but not too sure if adding any lighting to them would be better or not..


I might add more details to the board, weapons, rocks etc. But I'm still trying to do it right, I dont want to ruin the board.. so I'll keep trying it until I can master it a bit better.

The size of this has been halved as to be uploaded here.. its 3700 by 2704. Around 20MB. The actual size sits now at.. 7800 by 5700. 90.6MB. So its pretty large. But looking much better.

Thursday 30 August 2018

Myth Journeyman wave 3 arrived..

So guess its time to get through all the cards and material and sort them all from 1.0 to 2.0 and Journeyman.. it took a few hours longer than I thought it would take but at least its done, there is a few things from the two kickstarter's that I am not sure of what to do with, box them as part of 1.0 materials and hide them away or not? Not too sure..




Everything everywhere.. so all Hero cards and item cards, the slaughterhouse expansion were the main ones that took most of the time to go through. The base game and the basic five heroes had already been sorted in wave 2 when the 2.0 cards arrived, but both main expansions for Journeyman had a light and dark 10 card set to sort out for all five heroes..



Literally two hours later..



Once they were all sorted. Both the main five hero light and dark set were put back into the Journey main expansion boxes.. that left completely changing the Trickster, skald and Spriggan cards. As far as im aware, all other heroes in the game have a light journeyman set of 10 cards. So after I changed these three and the additional Journeyman hero cards out, I shoved the older cards with the 1.0 pile..



Far left.. this is the Hunter card set. I bought the sleeves and the additional 10 card set for Journeyman.. but to be honest, I dont know where the Hunter Hero comes from!? Was this a crossover hero from Recon or something else, I know one was from Dark Frontier.. the swordsman. But cant find an exact name of this Hunter anywhere.



Next was the item and quest cards.. I didn't know the packs I already had were pretty much all defunct. So trying to sort these out in their sets was hard until I could find something that identified which card goes into what set. Many of them are numbered but each set has a specific hero item card in each. Shoved the older stuff with the 1.0 pile for packing away.



All for the bin..


So this story quest and additional tokens from the first kickstarter, wasn't too sure what is going on with these, im not too sure if they were incorporated into the LE rulebook. But I will have a read through it later on and check again for it.


So the additional tiles, 2.0 slaughterhouse stuff have been sorted, older stuff put aside, item and quest cards sorted, In the stretch goal box there were even more duplicated monster cards from the first kickstarter in here, even though we got these in the second wave with the updated 2.0 cards and rulebook, so I have just left these in the box for now.


 That just leaves all the miniatures and huge world bosses to arrive in wave four.. so as much as I want to finally start playing Myth, I dont think I can with no stand in to use. So just a few more months and will hopefully be able to have this all completed. Looking forward to it all.



Monday 27 August 2018

Finding a perfect mix.

One of the reasons I tend not to use lighting on tiles, as much as I like how these turned out, its still not the effect I am looking for. These I did by copying my main file after blending the textures, adding a hue to the whole layer, adding lighting to it, so it disregards the lighting effect of the lower layer.




I am trying to go for a more flatter, dull colour and style. I will save these psd's until I can find a way to get the effect im looking for. Some of the ones I did before I like but I dont see those as final versions. So I will post the whole lot once I have figured out and learned a bit more.

Sunday 26 August 2018

HEROQUEST BOARD FROM SCRATCH. SO FAR.





Well.. these files were almost 100MB each. I had to shrink its size to be uploaded. From 7800x5700. So you wont get to see the full detail. This is the HQ board ive been working on the last few days. My main issue, I didn't have a good enough detailed template of the HQ board. So I made my own. Second image, I did the walls as close to HQ as I could. Then added all the rooms I did before. Third image I added the shadows on a separate layer so I could go back and fix it if I needed too. Fourth image is all the corridors in place. So, much more left to do.

I am doing a few additional rooms for the board that can be interchanged if needed, the moss effect tiles all over might be ok on its own, but a slight difference wont hurt. So I will see how it looks after I have finished with the shadows and lighting.

Here are a few tiles I have done so far for the board..